Shadow of The Colossus: Environment Art
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One of the more claustrophobic shots of my region. Layout and a lot of world building by me, additional placement and polish by Urban. Shot provided by Bluepoint Games.

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Overview of my area. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well. Shot provided by Bluepoint Games.

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Overview of my area. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well. Shot provided by Bluepoint Games.

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One of the few smaller, intimate settings in the game. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well. Shot provided by Bluepoint Games.

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One of the few smaller, intimate settings in the game. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well. Shot provided by Bluepoint Games.

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One of the few smaller, intimate settings in the game. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well. Shot provided by Bluepoint Games.

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I worked with WIllow Hermoso on the layout for this area. In this shot, I built the cliffs in the background while Willow built up the awesome foreground. Shot provided by Bluepoint Games.

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I worked with WIllow Hermoso on the layout for this area. In this shot, I built the cliffs in the background and some of the ground leading up to them. Shot provided by Bluepoint Games.

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A view by the far cliffside in my area. Layout and a lot of placement by me, refinements and polish by WIllow and Urban. Shot provided by Bluepoint Games.

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Overview of my area. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well.

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Overview of my area (Vivid Filter). I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well.

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Overview of my area (Frozen/Cold Filter). I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well.

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Overview of my area. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well.

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One of the pathways through my area. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well.

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One of the few smaller, intimate settings in the game. I did the initial layout and final polish while Urban McLafferty handled additional placement and polish as well.

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I worked with WIllow Hermoso on the layout for this area. In this shot, I built the cliffs in the background.

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I worked with WIllow Hermoso on the layout for this area. In this shot, I built the cliffs in the background.

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Most of this area was built by Steven Schaefer. I reworked the cliffs and terrain in the back and the rocks and terrain in the mounds in the foreground.

Shadow of the Colossus - PS4 Trailer | E3 2017

SHADOW OF THE COLOSSUS – Paris Games Week 2017 Trailer | PS4

Shadow of The Colossus: Environment Art

All Images are captured from a Base PS4 on retail code. Work is copyrighted by SIE and Bluepoint Games.

I worked has an Environment Artist/World Builder. I mainly modeled and laid out terrain, placed assets, and worked on collision.

Contributing Artists:
Urban McLafferty: https://www.artstation.com/urban3d
Alexis Boyer (Plant Guru): https://www.artstation.com/azii
Mak Malovic: https://www.artstation.com/makm
Willow Hermoso: https://www.artstation.com/hermosoleonard
Troy Mishler: https://troymishler.artstation.com/
Peter Rybkin: Final Polish Master
Steven Schaefer
Special Thanks to Elben Schafers and Mark Skelton.

More artwork
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